Interface RendererState

Represents the state of the renderer.

Hierarchy

Properties

allowPicking2DElements: boolean
backgroundColor: RGB
backgroundEndColor: RGB
backgroundStartColor: RGB
cameraOptions: CameraOptions
cloudsURL: string
compassShow: boolean
cubeDefinition: AnchoredBox2D
cubeShow: boolean
cuttingPlaneVisible: boolean[]
enableBackfaceCulling: boolean
enableSSAO: boolean
enhancedSilhouettes: boolean
glassHover: boolean
gridEnabled: boolean
groundShadowOn: boolean
hatchesOn: boolean
highlightAlpha: number
highlightBorderColor: RGB
highlightColor: RGB
highlightPointColor: RGB
highlightXRayAlpha: number
inputState: BIM_INPUT_TYPE
is2DVisualizer: boolean
isCameraTransitioning: number
linesOn: boolean
occlusionCullingEnabled: boolean
paperColor?: RGB
pointCloudPixelSize?: number
rubberbandIntersectFrontColor: RGBA
rubberbandMode: BIM_RUBBERBAND_MODE
selectionType: BIM_SELECTION_TYPE
shadingMode: SHADING_MODE
shadingModeHas2DDrawing: boolean
shadowMapsEnabled: boolean
shadowsQuality: BIM_SHADOWS_QUALITY
skymapId?: "grass" | "desert" | "farm"
skymapURL: string
snappingEnabled: boolean
stateChanged: boolean
sunFlareEnabled?: boolean
sunLightEnabled: boolean
transformationGismo?: { rulerOn: boolean; size: GISMO_SIZE }

Type declaration

xRayHighlights: boolean