glassHover
glassHover: boolean
cubeShow
cubeShow: boolean
compassShow
compassShow: boolean
hatchesOn
hatchesOn: boolean
enhancedSilhouettes
enhancedSilhouettes: boolean
highlightBorderColor
highlightBorderColor: RGB highlightAlpha
highlightAlpha: number
highlightXRayAlpha
highlightXRayAlpha: number
rubberbandIntersectFrontColor
rubberbandIntersectFrontColor: RGBA xRayHighlights
xRayHighlights: boolean
hybridIgnoreTransparentElements
hybridIgnoreTransparentElements: boolean
hybridAlphaTransparency
hybridAlphaTransparency: number
hybridColorizedAlphaTransparency
hybridColorizedAlphaTransparency: number
enableBackfaceCulling
enableBackfaceCulling: boolean
enableSSAO
enableSSAO: boolean
groundShadowOn
groundShadowOn: boolean
sunLightEnabled
sunLightEnabled: boolean
OptionalsunFlareEnabled
sunFlareEnabled?: boolean
shadowMapsEnabled
shadowMapsEnabled: boolean
shadowsQuality
shadowsQuality: BIM_SHADOWS_QUALITY
OptionalpointCloudPixelSize
pointCloudPixelSize?: number
gridEnabled
gridEnabled: boolean
occlusionCullingEnabled
occlusionCullingEnabled: boolean
backgroundStartColor
backgroundStartColor: RGB skymapURL
skymapURL: string
cloudsURL
cloudsURL: string
OptionalskymapId
skymapId?: "grass" | "desert" | "farm"
transformationGismo?: { size: GISMO_SIZE; rulerOn: boolean } stateChanged
stateChanged: boolean
isCameraTransitioning
isCameraTransitioning: number
inputState: BIM_INPUT_TYPE
selectionType
selectionType: BIM_SELECTION_TYPE
rubberbandMode
rubberbandMode: BIM_RUBBERBAND_MODE
cubeDefinition
cubeDefinition: AnchoredBox2D
cuttingPlaneVisible
cuttingPlaneVisible: boolean[]
pickMode
shadingMode
shadingModeHas2DDrawing
shadingModeHas2DDrawing: boolean
is2DVisualizer
is2DVisualizer: boolean
allowPicking2DElements
allowPicking2DElements: boolean
snappingEnabled
snappingEnabled: boolean
cameraOptions
Represents the state of the renderer.