BimCT Viewer provides comprehensive Virtual Reality (VR) and Extended Reality (XR) support through WebXR and OpenXR standards. This allows you to visualize BIM models in immersive 3D environments using compatible VR headsets.
While WebXR is designed to work on all browsers and compatible devices, design models can be huge and some graphics processing devices may not be able to render them for Virtual or Augmented Reality with acceptable performance.
To achieve a smooth VR experience with WebXR, we recommend:
We have thoroughly tested BimCT WebXR with the following VR headsets:
TESTED HEADSETS AND OFFICIAL HARDWARE REQUIREMENTS:
- Meta Quest 2 using Quest Link or AirLink (Full Controller Support)
- Oculus Rift and Oculus Rift S (Full Controller Support)
- HTC Vive Pro 2 (Laser Pointer Controller Support)
NOTE: BimCT WebXR can also run on smaller devices like Meta Quest 2 Standalone Headset's browser or some high-end Android mobile phone browsers with cardboard support, but with performance limitations. For optimal experience with large BIM models, we recommend using a desktop PC with Quest Link/AirLink.
To enable WebXR in your BimCT Viewer application, configure the renderer initialization options:
const options: RendererInitializationOptions = {
gui: {
useWebXRWindow: true, // Enable WebXR UI window
},
};
const renderer = new BimCTWebGL2Renderer(containerDiv, options);
await renderer.init();
renderer.beginDrawLoop();
For VR support questions, contact contact@bimct.io