Gets the number of animation interpolations.
The number of animation interpolations.
Sets the number of animation interpolations.
The number of animation interpolations.
Gets the animation time in milliseconds.
The animation time in milliseconds.
Sets the animation time in milliseconds.
The animation time in milliseconds.
Adds a pin by color at the specified 3D point.
The 3D coordinates where the pin will be placed.
The color of the pin.
Whether to dispatch the insert event.
OptionaluserObject: unknownOptional user-defined object associated with the pin.
A promise that resolves to the created PinWidget3D.
Adds a pin by image at the specified 3D point.
The 3D coordinates where the pin will be placed.
The URL of the image to be used for the pin.
Optionalwidth: numberOptional width of the pin image.
Optionalheight: numberOptional height of the pin image.
Whether to dispatch the insert event.
OptionaluserObject: unknownOptional user-defined object associated with the pin.
A promise that resolves to the created PinWidget3D.
Moves an existing pin to a new 3D position.
The pin to be moved.
The new x-coordinate.
The new y-coordinate.
The new z-coordinate.
Whether to animate the movement.
Whether to dispatch the moved event.
Updates the render of all pins.
The period between updates in milliseconds.
Checks if a pin is present at the specified screen coordinates.
The x-coordinate on the screen.
The y-coordinate on the screen.
The pin at the specified coordinates, or null if no pin is found.
Removes a specific pin.
The pin to be removed.
Whether to destroy the pin.
Removes all pins.
Whether to clear the pin image URLs.
Manages the collection of pins in the 3D canvas.